The past few months have been all over the place for me. I’ve oscillated between busy and not-busy so fast that there’s a serious danger of whiplash. I’m sure I’ll go into more detail in future posts, but right now I wanted to offer my thoughts on a game I played recently called BEYOND: TWO SOULS. You know, the latest and greatest [1. debatable in some circles..] from Quantic Dream?
Here’s the synopsis of the game. In a nutshell you’re Jodie and you have this special connection to an entity, which gets exploited by the Government in some pretty messed up ways. Depending on how you enjoyed the previous games from Quantic Dream, your mileage here may vary. Personally, I loved the game. There were a lot of nitpicks I had while playing and some of the ending didn’t quite sit well with me, but I really latched onto the ambition in the storytelling. One moment I’m playing a young Jodie about to be handed over to a Government agency by her parents and then not thirty minutes later I’m sneaking through a devastated lab to find and close a rift in reality. Before I can say, “shit, bro, that was intense,” I’m playing a homeless Jodie trying to break into a small supermarket to keep from starving. Don’t even get me started about the VERY end.
While some people were left cold by the QTEs and “non-gaming” aspects, I thought they were great. These elements allowed me to focus on the story and not get too bogged down with points or skill trees or some of the more “traditional” mechanics of gaming.
That’s all I’ve got for now. Just wanted to put this out there to get back into the habit of writing as well as share my thoughts on a fun game.